2025年10月14日星期二

The Trivial Matters

The climate and ecological emergency and the covid pandemic have been major factors influencing change in design education, as well as continual economic and political crises. Design education is opening up beyond traditional disciplinary boundaries and becoming less siloed, more trans and interdisciplinary – rather than simply multi-disciplinary.
AI has a significant impact on thinking and practice in all sectors. In Spatial Practices at CSM, we are responding to the challenges of AI positively and experimentally, working with it in collaboration with external industry and research partners, to explore the potential of AI to support advanced thinking and practice around the climate emergency and planetary futures.
"AI has a significant impact on thinking and practice" says CSM's Alex Warnock-Smith

Entitled 'The Trivial Matters: Autonomous Mobility Platform', the project explores how the 'no-man-driving technique' could transform life in urban and rural communities. The mobility platform studies fairly ordinary situations that are thorny and challenging. The project imbues these autonomous hybrid entities with a sense of purpose and significance, aiding in the navigation of challenges such as transportation, food safety, and community relations, thereby mitigating the substantial pressure experienced in contemporary society.

Some background information is provided below:
Revillaging is an international movement towards localized communal living, as a powerful solution to the global metacrises humanity faces. The idea is to reintroduce the sense of community and neighborly practices inherently found in villages (I’m referring to vibrant, thriving villages, not dwindling ones) into urban environments. This approach, coupled with redesigning spaces to cater to the primary needs of city dwellers within walking distance, can effectively tackle mental health issues, housing shortages, and even the climate crisis.
digital nomadism:The first village for digital nomads
Pop-up cities

Objectives
Katrina SpadeWhen I die, recompose me

2) contextualize design practice
energy, society, nature
Futuristic, modular, organic, experimental and always in flux

5) future speculation, story telling
making the invisible visible, new human-object relationships, tackling your worries...
Social Robots at Reichman University
Inside Kyoto University’s self-governed Yoshida Dorm student residence and its radical philosophy
Innovations in Space Architecture: An Insightful Talk with Sebastian Aristotelis

Research
project teams of 1 to 3 students with AI as a partner
encourage bold ideas and view art as a key tool
regular meetings with instructors
build social relationships
ethics and safety

Module 1: social context analysis
Week 09: discussion
homelessness, delivery workers, garbage classification, no more plastic, mental disorders, abandoned mansions, market, breakfast, light meal, children's cafeterias, medical assistance, art, museum...
Week 10: community models

Module 2: crafting the speculation
Week 11: data, structure and information
Week 12: proposal presentation

Module 3: modular units
Material and Energy Flow Analysis (MEFA)
Week 14: experimenting
Italdesign unveils Climb-E: A unique urban mobility concept at CES 2023
Pixmoving
Why Self-Driving Taxis are a Terrible Idea
坂茂: 纸制的应急避难所

Module 4: module growing 
Week 15: testing and iteration
Week 16: final presentation

Grading overview
1) 40% of the grade: 
user research (20%), reading and discussions (10%), bi-weekly updates (10%)
2) 60% of the grade:
a high-quality research project: proposal (25%) and final presentations (35%)


The Trivial Matters

The climate and ecological emergency and the covid pandemic have been major factors influencing change in design education, as well as conti...